The success story of Helldivers 2 continues to soar, as it has clinched two prestigious BAFTA Game Awards: Best Multiplayer and Best Music, out of its five nominations. This triumph marks the end of a rewarding awards season for Swedish developer Arrowhead, capping off what has been a remarkable year for them.
Helldivers 2 accepts the win for Multiplayer at the #BAFTAGamesAwards ✨ pic.twitter.com/rYWwyc1KGR
— BAFTA Games (@BAFTAGames) April 8, 2025
It's worth noting that Helldivers 2 holds the record as the fastest-selling PlayStation Studios game ever, achieving an impressive 12 million copies sold within a mere 12 weeks. This milestone is unlikely to be surpassed by any first-party Sony-developed game in the future. However, the journey since its explosive launch has been anything but smooth, featuring a significant reversal on PSN account requirements on Steam, review-bomb campaigns, and a community frequently at odds with the game itself due to contentious nerfs and buffs.
Amid these challenges, Arrowhead has grappled with managing a larger, more mainstream playerbase than ever before. Now, 14 months following the release of Helldivers 2 on PC and PlayStation 5, it's time to reflect on the past. Has Arrowhead finally mastered the demanding world of live-service gaming? And following the collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?
IGN recently had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to delve deeper into these questions and more.