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Monster Hunter Wilds Explains Cooking System

Authore: SebastianUpdate:Feb 25,2025

Enhanced Culinary Realism in Monster Hunter Wilds

Monster Hunter Wilds is set to redefine in-game food presentation, prioritizing appetizing visuals through a blend of realism and stylized exaggeration. Development team leaders Kaname Fujioka and Yuya Tokuda aim to surpass mere realism, focusing on what truly makes food look delicious, drawing inspiration from anime and commercial food presentations. This includes strategic lighting and exaggerated food modeling.

The game boasts a diverse menu featuring meat, fish, and vegetable dishes. Unlike previous installments, players enjoy the freedom to dine anywhere, creating a more casual "camping grill" atmosphere rather than a formal restaurant setting. Even simple dishes, like roasted cabbage (a noted challenge for Fujioka), receive meticulous attention to detail, showcasing realistic textural effects, such as the cabbage puffing up as the lid is lifted. A preview showcased a visually stunning cheese pull, further highlighting the game's commitment to realistic detail.

Director Tokuda, a self-proclaimed meat enthusiast, hinted at a secret, extravagant meat dish, adding an element of surprise to the culinary experience. The overall focus extends beyond individual dishes to encompass the joyful expressions of characters enjoying their meals around the campfire, amplifying the sense of culinary satisfaction. The game launches February 28, 2025.

Image:  A delicious-looking dish from Monster Hunter Wilds

Key Features:

  • Exaggerated Realism: Food visuals go beyond realism to achieve maximum appetizing appeal.
  • Versatile Dining: Players can cook and eat anywhere, fostering a relaxed camping atmosphere.
  • Extensive Menu: A wide variety of dishes, including a secret "extravagant" meat dish, are featured.
  • Emphasis on Bliss: The game captures the joy of sharing a meal through character expressions and detailed animations.