Naughty Dog's CEO, Neil Druckmann, recently revealed the challenges of keeping the studio's new IP, Intergalactic: The Heretic Prophet, under wraps. The secrecy was particularly difficult amidst fan frustration over the studio's focus on remasters and remakes.
The Difficulty of Secrecy
Druckmann admitted to the New York Times that maintaining secrecy for several years was "really hard." He acknowledged the vocal concerns of fans on social media, who expressed their desire for new IPs and games instead of continued remasters and remakes, especially of The Last of Us. Despite these anxieties, the reveal of Intergalactic: The Heretic Prophet proved successful, garnering over 2 million views on YouTube.
Intergalactic: The Heretic Prophet—Naughty Dog's Newest Adventure
Known for critically acclaimed franchises like Uncharted, Jak & Daxter, Crash Bandicoot, and The Last of Us, Naughty Dog expands its portfolio with Intergalactic: The Heretic Prophet. Initially teased in 2022, the title was trademarked by Sony Interactive Entertainment in February 2024 and officially unveiled at The Game Awards.
Set in an alternate 1986 with advanced space travel, players assume the role of Jordan A. Mun, a bounty hunter stranded on the mysterious planet Sempiria, a place from which no one has ever returned after attempting to uncover its secrets. Jordan must utilize her skills to survive and potentially become the first to escape Sempiria in over 600 years.
Druckmann described the narrative as ambitious, focusing on a fictional religion and the consequences of faith in various institutions. He also highlighted the game's return to Naughty Dog's action-adventure roots, drawing inspiration from films like 1988's Akira and the 1990s anime series Cowboy Bebop.