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Deadlock Gets a Big Update from Valve

Authore: BenjaminUpdate:Mar 14,2025

Valve has released a major update for Deadlock, completely revamping its map. Gone are the four lanes; in their place is a more traditional MOBA-style three-lane design. This fundamental shift dramatically alters gameplay. Previously, a common strategy involved a "1 vs 2" lane distribution; now, expect a more even two-hero-per-lane meta, forcing players to rethink resource allocation and team compositions.

DeadlockImage: steampowered.com

The map redesign extends beyond lane count. Neutral camps, buffs, and other key locations have been repositioned, creating a fresh strategic landscape. To help players navigate this new terrain, a dedicated "map exploration" mode has been added, allowing for unhindered exploration of the environment without the pressure of combat.

This update also refines the Soul Orb system. Players can now accumulate souls even without directly securing the final blow, accelerating resource gathering. Furthermore, improvements to soul effects include reduced air-hover times, enhancing fluidity.

Beyond the map and Soul Orb changes, the patch includes refined sprint mechanics, character balance adjustments, and enhanced performance. Support for DLSS, FSR, NVIDIA Reflex, and Anti-Lag 2.0 has also been integrated. Numerous bug fixes round out this substantial update. For a detailed list of all changes, consult the official patch notes.