RAID: Shadow Legends is renowned for its RNG-based (random number generator) system when summoning champions. The thrill of pulling shards can often turn into frustration, particularly when you go through numerous pulls without securing a Legendary champion. To mitigate this, Plarium introduced what the community refers to as the “Pity System.” But what is this system, how effective is it, and does it truly benefit free-to-play (F2P) and low-spender players? Let's delve into the details in this comprehensive guide.
What Is the Pity System in RAID: Shadow Legends?
The Pity System is an underlying mechanic that boosts your likelihood of summoning higher rarity champions, such as Epics and Legendaries, the longer your streak of bad luck continues. Essentially, if you haven't pulled a high-rarity champion for an extended period, the game incrementally increases your odds until you finally get a favorable summon. This system aims to curb the devastating "dry streaks" where players might go through dozens or even hundreds of shards without landing a valuable champion. Although Plarium does not openly advertise this feature in the game, it has been verified by dataminers, developers, and numerous player experiences.
Sacred Shards
For Sacred Shards, the base chance to pull a Legendary champion is 6% per attempt.
The Pity System activates after 12 consecutive pulls without a Legendary. From the 13th pull onwards, your Legendary odds increase by 2% with each pull:
- 13th pull: 8% chance
- 14th pull: 10% chance
- 15th pull: 12% chance
Is the Pity System Helpful for the Average Player?
The effectiveness of the Pity System for the average player isn't straightforward. While it does offer some relief from long dry streaks, many players have reported that the system kicks in too late to be regularly beneficial, as they often pull a Legendary champion before reaching the Pity threshold. So, the real question becomes: how can it be improved?
Having a Pity System is undoubtedly beneficial, especially in a gacha game like RAID: Shadow Legends. For F2P players, the constant grind and farming for shards without ever securing a Legendary can be disheartening. The current system helps, but it could be enhanced. For instance, reducing the Pity threshold from 200 to 150 or 170 pulls would allow players to save more shards on a regular basis and genuinely feel the impact of the Pity System.
To further elevate your RAID: Shadow Legends experience, consider playing on a larger screen using your PC or laptop with keyboard and mouse control via BlueStacks for smoother, more immersive gameplay.