
Call of Duty: Warzone's Reclaimer 18 Shotgun Temporarily Deactivated
The popular Reclaimer 18 shotgun in Call of Duty: Warzone has been temporarily disabled. The official Call of Duty announcement offered little explanation, leading to player speculation regarding the reason for its removal.
Warzone's extensive arsenal, constantly expanding with additions from new Call of Duty titles, presents ongoing balancing challenges. Weapons designed for previous games, like Modern Warfare 3's Reclaimer 18, can become overpowered or unstable within Warzone's environment. This necessitates continuous developer efforts to maintain balance and stability across the game's diverse weapon pool.
The Reclaimer 18's temporary disablement follows reports of a potentially "glitched" blueprint version, impacting its effectiveness. While the official announcement lacked specifics, player discussions point to this as a likely cause. The semi-automatic shotgun, inspired by the SPAS-12, was introduced in Modern Warfare 3.
Player Reactions and Speculation
The community's response to the Reclaimer 18's removal is varied. Many players voiced support for temporarily disabling a potentially overpowered weapon, particularly highlighting concerns about the JAK Devastators aftermarket parts which enable dual-wielding, creating a highly effective, albeit controversial, combat build. Some suggested re-evaluating these attachments.
Conversely, some players expressed frustration, arguing the action was overdue. The problematic blueprint, "Inside Voices," is exclusive to a paid Tracer Pack, raising concerns about unintentional "pay-to-win" mechanics. These players advocate for more rigorous testing before releasing such content. The debate centers on the balance between introducing new content and ensuring fair gameplay.