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Bouncing Blades Kill Campers Outside Map in Call of Duty: Black Ops 6

Authore: SimonUpdate:May 24,2025

In the competitive multiplayer arena of *Call of Duty: Black Ops 6*, capturing the final kill in a match is a moment of triumph often shared across the internet. However, few clips have garnered as much attention as the one featuring the Ricochet Blades, a unique ammo type for the D1.3 Sector secondary weapon introduced during the Teenage Mutant Ninja Turtles event. These blades, colloquially referred to as "pizzas" by the community, have sparked intense discussion due to their unpredictable bounce trajectories.

Player kev99gh's remarkable final kill in a hardcore Search and Destroy match on the Lowtown map has set a new benchmark. In a stunning display of skill, kev99gh launched a Ricochet Blade out of the map, only to see it bounce back inside and secure a one-hit kill through a window on an unsuspecting opponent. This clip, dubbed the "longest ricochet blade ever," showcases the blade's journey outside the map boundaries and back, culminating in a perfectly timed kill as the enemy peeked.

Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6

Such elaborate and seemingly improbable trick shots require more than just luck. According to Redditor SpawnTubing, who shared kev99gh's clip, players often "look for and practice for common spots people camp." The community has praised the timing of the kill, noting how the enemy's peek coincided with the blade's return as a quintessential *Black Ops 6* moment.

The introduction of Ricochet Blades has ignited a "bounce kill meta" within the game, with numerous clips showcasing similarly impressive, albeit less dramatic, kills across various maps. Below is another example of a multi-bounce kill that has caught the community's eye:

Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6

Despite their popularity, some players find the bouncing blades frustrating to play against. These sentiments may intensify following Treyarch's recent update, which has buffed the Ricochet Blades' physics and bouncing speeds. The patch notes detail the changes:

D1.3 Sector
Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.

Ricochet Blades

  • Increased damage from 75 to 100.
  • Decreased rate of fire.
  • Decreased projectile velocity.
  • Improved bouncing speeds and physics.

With these adjustments, the Ricochet Blades are poised to become even more prevalent in gameplay. As *Black Ops 6* progresses into Season 3 and the much-anticipated return of Verdansk to Warzone, the community can expect the "tyranny" of the Ricochet Blades to continue shaping the competitive landscape.