A fresh update arrives for Dune: Awakening, introducing significant endgame improvements for PvE-focused players. Key enhancements include expanded Tier 6 resource farming opportunities and increased Unique drop rates in Deep Desert PvE loot.
沙丘:觉醒迎来全新更新,为以PvE为主的玩家带来了重大的终局内容改进。主要增强内容包括扩展了六级资源的刷取机会,并提高了深层沙漠PvE战利品中独特物品的掉落率。
Previously, Funcom dramatically expanded Deep Desert's PvE zone from 10% to 50% of the map following player feedback. This came after developers acknowledged endgame issues during an AMA, promising concrete PvP improvements. Some players criticized the endgame environment as problematic, particularly regarding persistent griefing tactics – including Ornithopter collisions that persisted despite patches, and later evolved into thopter-blocking strategies.
此前,Funcom根据玩家反馈将深层沙漠的PvE区域从地图的10%大幅扩展至50%。这发生在开发者于AMA(问我任何事)活动中承认终局内容存在问题并承诺具体的PvP改进之后。一些玩家批评终局环境存在诸多问题,特别是持续存在的破坏性战术——包括尽管经过补丁修复仍反复出现的翼飞行器碰撞,以及后来演变为的阻挡翼飞行的策略。
Update 1.1.10.00 introduced numerous changes last time, focusing on quality-of-life features rather than endgame concerns. However, the current patch specifically addresses Deep Desert mechanics, endgame progression, and Landsraad systems.
上次发布的更新 1.1.10.00引入了大量变更,侧重于生活便利性功能而非终局内容。然而,本次补丁专门针对深层沙漠机制、终局进度以及兰兹拉德(Landsraad)系统进行了调整。
The increased availability of Tier 6 resources represents a major quality-of-life improvement, allowing crafters to gather materials without constant PvP encounters. Meanwhile, PvP enthusiasts gain strategic benefits too – security zone exit delays now extend from 5 to 30 seconds, reducing border camping while empowering territory defenders.
六级资源可用性的提升是一项重大的生活便利性改进,使工匠能够在不频繁遭遇PvP的情况下收集材料。与此同时,PvP爱好者也获得了战略优势——安全区退出延迟时间从5秒延长至30秒,既减少了边境蹲伏现象,又增强了领土防守者的能力。
Below you'll find the complete changes...
以下是完整的变更内容……
Dune: Awakening Patch Notes 1.1.15.0
Deep Desert, End Game, and Landsraad
Tier 6 resources now spawn across broader PvE areas in Deep Desert. Unique loot container respawns feature randomized timers for unpredictability. Plastanium components distribute based on location: Imperial Testing Stations, Caves, or Shipwrecks now yield distinct components, while Fallen Shipwrecks and Buried Treasure offer mixed selections. PvE loot gains additional Unique drop possibilities. Spice field populations rebalanced: medium fields increased from 5 to 8, small fields from 22 to 30. PvP security zone exits now require 30-second delays (previously 5 seconds) to deter border ambushes. Landsraad task modifications enable post-completion Kill/Delivery contributions without affecting faction outcomes.
沙丘:觉醒 补丁说明 1.1.15.0
深层沙漠、终局内容与兰兹拉德
六级资源现将在深层沙漠更广泛的PvE区域生成。独特战利品容器的刷新时间采用随机计时,以增加不可预测性。塑钛(Plastanium)组件根据位置进行分配:帝国测试站、洞穴或沉船现在产出不同的组件,而坠毁的沉船和埋藏的宝藏则提供混合选择。PvE战利品增加了额外的独特掉落可能性。香料田种群数量重新平衡:中型田地由5个增加至8个,小型田地由22个增加至30个。PvP安全区退出现在需要30秒延迟(此前为5秒),以遏制边境伏击行为。兰兹拉德任务修改允许在完成贡献后计入击杀/交付数据,而不影响派系结果。
Other:
Stability optimizations implemented. Reduced sandworm terrain-clipping incidents involving vehicles. New PvP zone transition audio alerts added.
其他:
实施了稳定性优化。减少了车辆与沙虫地形发生穿插(clipping)的情况。新增了PvP区域转换时的音频警报。
FIXES
Resolved Harkonnen recruitment contract soft-lock occurring when exiting Maxim Kazmir's dialogue prematurely. Contract rewards now properly validate inventory space before distribution. Corrected vehicle module highlighting issues post-customization. Fixed pentashield surface placement collisions. Eliminated inventory-based vehicle construction exploits.
修复
解决了在提前退出马克西姆·卡兹米尔(Maxim Kazmir)对话时发生的哈克南招募合同软锁问题。合同奖励现在会在分发前正确验证背包空间。修正了自定义后车辆模块高亮显示的问题。修复了五面盾表面放置时的碰撞问题。消除了基于背包的车辆建造漏洞。
New players should explore available character classes and consult our comprehensive game walkthrough. Resource hunters will find specialized guides covering iron, steel, aluminum locations, plus essential Trainers locations for surviving Arrakis.
新玩家应探索可用的角色职业,并查阅我们全面的游戏指南。资源猎人将找到涵盖铁、钢、铝位置的专业指南,以及生存于阿拉基斯(Arrakis)所需的训练师位置。
Dune: Awakening continues its successful launch with overwhelmingly positive Steam reviews. Funcom's survival MMO achieved 142,000 concurrent players within launch day hours (June 10), peaking at 189,333 players recently. With over 1 million players already, it's become Funcom's fastest-selling title, earning our 8/10 review score.
《沙丘:觉醒》在Steam上获得压倒性好评,继续其成功的发布表现。Funcom的生存类MMO在游戏发售当天(6月10日)即达到了142,000名同时在线玩家,最近峰值达到189,333名玩家。随着超过100万名玩家已加入游戏,它已成为Funcom销售速度最快的作品,并获得了我们给出的8/10的评测分数。