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Bug Found: Marvel Rivals FPS Issue Punishes Players

Authore: OliverUpdate:Jan 27,2025

Bug Found: Marvel Rivals FPS Issue Punishes Players

A shocking discovery on Reddit reveals a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful PCs. Low FPS (frames per second) directly impacts several heroes, resulting in reduced movement speed and damage output. This effectively transforms Marvel Rivals, already a demanding game, into a pay-to-win scenario where the "payment" is in the form of upgraded PC hardware.

This is undeniably a bug, not an intended game mechanic. However, a swift fix isn't guaranteed. The underlying issue stems from the Delta Time parameter – a crucial element in game development that ensures consistent gameplay regardless of frame rate. Resolving this complex problem will likely require significant developer time and effort.

Currently, the following heroes are confirmed to be affected:

  • Doctor Strange
  • Wolverine
  • Venom
  • Magik
  • Star-Lord

These characters exhibit slower movement, reduced jump height, and diminished damage. It's plausible that other heroes are also impacted. Until a patch is released, players are advised to prioritize improving their FPS, even if it means compromising graphical settings.