In *Kingdom Come: Deliverance 2*, earning Groschen early on can be quite the challenge. However, one of the quickest ways to boost your funds is through the art of dice gambling. Here's a comprehensive guide on how to play dice in *Kingdom Come: Deliverance 2*.
Table of contents
Where to Play Dice in Kingdom Come Deliverance 2How to Score in DiceBadgesCheating Dice
Where to Play Dice in Kingdom Come Deliverance 2
During the tutorial segment of Kingdom Come: Deliverance 2, you'll be introduced to the basics of dice gambling. This introduction will equip you with a solid understanding of the game mechanics and general strategies.
As you progress, you'll find dice players scattered throughout the game's world, primarily at inns and taverns. If you're unsure where to look, simply visit the nearest town and seek out an NPC lounging near a tavern or inn. Engage them in conversation to initiate a game of dice.
How to Score in Dice
The essence of dice in Kingdom Come: Deliverance 2 is to outscore your opponent. Each game sets a target score, and the first to reach it emerges victorious. You begin each turn with six dice, which you can roll multiple times. However, if a roll yields no scoring combinations, your turn ends, and you forfeit all points accumulated in that turn. It's crucial to know when to end your turn to maximize your score. Additionally, each roll reduces your dice count, making subsequent scoring more challenging.
Here's a breakdown of the scoring combinations:
Combination | Points |
---|---|
1 | 100 |
5 | 50 |
1, 2, 3, 4, 5 | 500 |
2, 3, 4, 5, 6 | 750 |
1, 2, 3, 4, 5, 6 | 1,500 |
Three 1s | 1,000 |
Three 2s | 200 |
Three 3s | 300 |
Three 4s | 400 |
Three 5s | 500 |
Three 6s | 600 |
For triples, scoring doubles with an additional matching die. For example, three 2s score 200 points, but four 2s score 400, five 2s score 800, and six 2s score 1,600.
Badges
As you delve deeper into Kingdom Come: Deliverance 2, you'll encounter Badges that can enhance your dice games. These can be found by looting chests or corpses and come in three tiers: Tin, Silver, and Gold.
Below is a list of all Badges and their effects:
Badge | Effect |
---|---|
Tin Doppelganger’s Badge | Doubles the points of your last throw. Can be used once per game. |
Tin Badge of Headstart | You gain a small point headstart at the start of the game. |
Tin Badge of Defence | Cancels the effects of your opponent’s Tin badges. |
Tin Badge of Fortune | Allows you to roll one die again. Can be used once per game. |
Tin Badge of Might | Allows you to add one extra die to your throw. Can be used once per game. |
Tin Badge of Transmutation | After your throw, change a die of your choosing to a 3. Can be used once per game. |
Carpenter’s Badge of Advantage | The combination 3+5 now counts as a new formation, called the Cut. Can be used repeatedly. |
Tin Warlord’s Badge | You gain 25% more points for this turn. Can be used once per game. |
Tin Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used once per game. |
Silver Doppelganger’s Badge | Doubles the points of your last throw. Can be used twice per game. |
Silver Badge of Headstart | You gain a moderate point headstart at the start of the game. |
Silver Badge of Defence | Cancels the effect of your opponent’s Silver badges. |
Silver Swap-Out Badge | After your throw, you can roll a die of your choosing again. Can be used once per game. |
Silver Badge of Fortune | You can roll up to two dice again. Can be used once per game. |
Silver Badge of Might | Allows you to add an extra die to your throw. Can be used twice per game. |
Silver Badge of Transmutation | After your throw, change a die of your choosing to a 5. Can be used once per game. |
Executioner’s Badge of Advantage | The combination 4+5+6 now counts as a new formation, called the Gallows. Can be used repeatedly. |
Silver Warlord’s Badge | Gain 50% more points this turn. Can be used once per game. |
Silver Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used twice per game. |
Silver King’s Badge | The badge of the rightful king of the birds allows you to add an extra die to your throw. Can be used twice per game. |
Gold Doppelganger Badge | Doubles the points scored from your last throw. Can be used thrice per game. |
Gold Badge of Headstart | You gain a large point headstart at the start of the game. |
Gold Badge of Defence | Cancels the effect of your opponent’s Gold badges. |
Gold Swap-Out Badge | After your throw, you can throw two dice of the same value again. Can be used once per game. |
Gold Badge of Fortune | You can roll up to three dice again. Can be used once per game. |
Gold Badge of Might | Allows you to add an extra die to your throw. Can be used thrice per game. |
Gold Badge of Transmutation | After your throw, change a die of your choosing to a 1. Can be used once per game. |
Priest’s Badge of Advantage | The combination 1+3+5 now counts as a new formation, called the Eye. Can be used repeatedly. |
Gold Warlord’s Badge | Gain double points for this turn. Can be used once per game. |
Gold Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used thrice per game. |
Gold Emperor’s Badge | Triples the points gained for the formation 1+1+1. Can be used repeatedly. |
Gold Wedding Badge | A memento of Agnes and Olda’s big day. Allows you to throw up to three dice again. Can be used once per game. |
Cheating Dice
While exploring the vast open world of Kingdom Come: Deliverance 2, you might stumble upon special loaded dice in chests or on corpses. These dice can give you an edge by increasing the likelihood of rolling certain numbers.
At the start of a new game, you can choose to use these loaded dice to tilt the odds in your favor.
And that concludes our guide on playing dice in Kingdom Come: Deliverance 2. For more tips and information on the game, be sure to check out The Escapist.