The Last of Us Part II Remastered's PC release on April 3rd, 2025, necessitates a PlayStation Network (PSN) account, sparking controversy among potential players. This requirement, also present in previous PC ports of PlayStation exclusives, forces users to create or link a PSN account, a move met with past backlash. While Sony's strategy of bringing popular titles like The Last of Us Part II to PC via Steam is commendable, the PSN mandate is proving unpopular.
The Steam page for the remastered game explicitly states the PSN account necessity, allowing players to link existing accounts. This detail, easily overlooked, is a significant point of contention. The negative reaction to similar requirements in past PC ports, notably resulting in the removal of the PSN requirement from Helldivers 2, highlights the potential for significant player frustration.
While a PSN account is necessary for multiplayer features in some PC ports (e.g., Ghost of Tsushima), The Last of Us Part II is a single-player experience. The requirement appears primarily aimed at encouraging PSN adoption among PC gamers, a business strategy that risks alienating a segment of the player base, particularly given the game's focus on accessibility.
The free nature of a basic PSN account doesn't fully mitigate the inconvenience of creating or linking an additional profile. Furthermore, the PSN's global availability limitations could exclude some players entirely. This restriction, particularly concerning for a franchise known for its accessibility, is likely to generate further negative feedback.