Embarking on the perilous journey through the Living Lands in *Avowed* is made more manageable with the help of your Companions. Each of the four Companions you can recruit brings a unique personality and a set of upgradable abilities to enhance your adventure. Here's a detailed look at each Companion you can add to your party in *Avowed*.
Kai
Kai is one of the earliest Companions you'll encounter in *Avowed*. Although you can meet two characters during the tutorial, Kai is the first official Companion to join your party. You'll meet him early in the game at the port in Dawnshore near Paradis. Kai approaches you directly on the dock, and you team up to search for the Ambassador and the Cleric. He remains in your party until you recruit three Companions, at which point you can swap him out at a Party Camp.
In *Avowed*, Kai is portrayed as a fierce ex-mercenary with a softer side. In combat, he serves as a tank, capable of both sustaining and dealing significant damage. Additionally, his fire abilities are useful for clearing obstructions like cobwebs and roots, which can unlock hidden pathways and reveal valuable loot.
Kai's upgradable abilities include:
- Fire and Ire, Active: Kai fires a powerful shot from his blunderbuss, dealing high stun to a single enemy and taunting them for 10 seconds.
- Unbending Defense, Active: Kai regenerates his health and increases his damage reduction by 25%.
- Leap of Daring, Active: Kai crashes down onto the enemy with a mighty leap, stunning and taunting all nearby enemies.
- Second Win, Passive: When Kai's health reaches zero, he revives himself, restoring 50% of his maximum health.
Marius
Marius is the second Companion you'll meet in *Avowed*. He has a history with Kai and can be found in Dawnshore. You'll encounter him in a bar, where you can either talk your way out of a situation or help him fight off some NPCs.
Marius is an expert hunter and tracker, and his abilities reflect his connection to the wild. His Hunter Sense helps the Envoy locate loot and crafting materials across the Living Lands. In combat, Marius uses a bow and arrow alongside daggers and can manipulate nature to trap enemies with roots.
Marius's upgradable abilities are:
- Binding Roots, Active: Marius roots an enemy in place for 8 seconds.
- Heart Seeker, Active: Marius takes aim and fires a piercing shot that always hits its target and passes through any obstacle in its path.
- Shadow Step, Active: Marius vanishes into a cloud of smoke, reappearing near an enemy to slash them with his daggers, repeating this up to 3 times.
- Wounding Shots, Passive: Marius's attacks cause bleed accumulation.
Giatta
Giatta is the third Companion you'll recruit in *Avowed*. She joins your party later in the main quest at the Fior settlement in the Emerald Stair Region. Giatta is an animancer, practicing a form of magic that is controversial within the Living Lands.
Her role is crucial in unraveling the spiritual mysteries in the Main Quest of *Avowed*. In combat, Giatta serves as a support character, healing, shielding, and buffing allies. Her unique ability, Spectral Jolt, powers Essence Generators to open new pathways and uncover hidden loot during exploration.
Giatta's upgradable abilities include:
- Purification, Active: Giatta calls forth a wave of energy that heals all allies by 25% of their maximum health.
- Barrier, Active: Giatta grants all her allies a shield that provides temporary health for 20 seconds.
- Acceleration, Active: Giatta increases the move speed and attack speed of all allies for 15 seconds.
- Reconstruction, Passive: Giatta's attacks heal all allies a small amount.
Yatzli
Yatzli is the fourth and final Companion you can recruit in *Avowed*. She joins your party during a main quest in the Shatterscarp region within the city of Thirdborn, though you may encounter her earlier in the game world.
Like Giatta, Yatzli is a magic user, but her focus is on dealing damage. Her spells are potent, capable of targeting single enemies or controlling crowds. Yatzli's magic also helps clear obstacles in pathways, making her invaluable for exploring the Living Lands.
Yatzli's upgradable abilities are:
- Essence Explosion, Active: Yatzli uses an arcane power that explodes on contact with an enemy, releasing a burst of Essence and causing explosive damage.
- Minoletta’s Missile Battery, Active: Yatzli launches a volley of arcane missiles that seek out nearby enemies.
- Arduos Delay of Motion, Active: Yatzli manipulates arcane energy around an enemy, slowing them for 10 seconds.
- Blast, Passive: Yatzli's attacks burst into a small area of effect when they connect with an enemy.
These are all the Companions you can recruit in *Avowed*, each offering unique skills and abilities to aid you in your journey through the Living Lands.
*Avowed is available now on PC and Xbox.*