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Captured Monsters in Monster Hunter Wilds Escape After Time

Authore: SamuelUpdate:May 18,2025

Most fans of Monster Hunter are familiar with the thrill of hunting monsters, but capturing them is equally significant. In Monster Hunter Wilds, players have stumbled upon an amusing interaction that occurs when they stick around after capturing a monster.

As demonstrated by Reddit user RDGtheGreat on the r/MonsterHunter subreddit, if you linger near a captured monster, you'll witness a charming behind-the-scenes moment. The monster, in this case, a Nu Udra, simply gets up and wanders off after a brief nap. This quirky scene has sparked humorous comparisons to a film set wrapping up, adding a lighthearted touch to the game.

For those curious about the in-game lore behind this phenomenon, it appears that Monster Hunter Wilds adopts a catch-and-release approach to monster research. This method aligns well with the ethos of Alma and her team, as they conduct their studies without using giant cages.

The developers at Capcom have thoughtfully included this little animation rather than opting for a simple fade-out. It's amusing to see a monster, now missing several limbs and appendages, scurry off into the distance. This detail not only adds a humorous element but also offers insight into the research practices of Alma and her crew.

Patch 1.000.05.00 has recently been released for Monster Hunter Wilds, addressing issues with quest progression and fixing various bugs. While performance improvements are still in the works, the game currently holds a 'mixed' rating on Steam.

To enhance your Monster Hunter Wilds experience, check out our guide on what the game doesn't explicitly tell you, and explore all 14 weapon types available. We also offer an ongoing Monster Hunter Wilds walkthrough, a comprehensive guide to multiplayer gameplay, and instructions on how to transfer your character from the open beta.

IGN's review of Monster Hunter Wilds awarded it an 8/10, praising the game for refining the series' mechanics and delivering enjoyable combat, though noting a lack of significant challenge.