Eloise: A Comprehensive Idle Heroes Guide
Eloise is a formidable and versatile hero in Idle Heroes, renowned for her counterattack capabilities, exceptional durability, and impressive sustain. She excels as a solo carry, particularly effective in early and mid-game progression, making her a top choice for both new and veteran players. This guide will help you optimize Eloise's performance in PvE (Seal Land, Aspen Dungeon, Void Vortex) and PvP, covering her skills, ideal gear, team compositions, and strategic approaches.
Eloise Overview
Here's a breakdown of Eloise's strengths and weaknesses:
Faction: Shadow Class: Ranger Role: Tank/Damage Dealer/Debuffer Optimal Use: Seal Land, Void Vortex, Aspen Dungeon, Guild Wars
Recommended Gear
- Minstrel's Bow: +3704 Attack, +17% Attack (includes Ranger bonus), +5% Crit Rate
- Minstrel's Cape: +52449 HP, +19% HP (includes Ranger bonus), +5% Block
- Minstrel's Ring: +2469 Attack, +19% Attack (includes Ranger bonus), +5% Damage Reduction
- Minstrel's Boots: +32367 HP, +19% HP (includes Ranger bonus), +20 Speed
Recommended Stones & Artifacts
Stones: Block Attack Stone – 28% Block and 28% Attack
Artifacts:
- Golden Crown (Splendid): +18% Attack, +25% HP, +25% All-Damage Reduction
- Deterrence of Majesty: On battle start, +50% All-Damage Reduction (decays by 10% per round).
- Augustus Magic Ball (Splendid): +25% Attack, +70 Speed, +50% Block
- Enchanted Shield: Reduces damage taken by 250% of hero's attack (excluding healing charm and monster damage).
Best Synergies for Eloise
Since Eloise isn't a typical DPS hero, her ideal synergies focus on damage reduction and survivability:
- Mightiness: +8% Attack
- Lethal Fightback: +12% extra damage on attacks against higher-HP enemies (excluding DoT).
- Control Purify: Removes one random control effect at the end of each round.
- Unbending Will: Immunity to direct damage and DoT on fatal hits (up to 4 times, excluding mark damage).
Optimal Monster Companions for Eloise
The top monster choice for Eloise is:
- Phoenix: Damages 4 random enemies, applies burn (additional damage over 3 rounds), heals 4 random allies (3 rounds), and boosts their damage against burning targets by 80%.
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