This guide details the Volcano Forge in Stardew Valley 1.6, explaining how to enhance tools and weapons.
Obtaining Cinder Shards: The Volcano Forge requires Cinder Shards. Obtain them by:
- Mining Cinder Shard nodes (pink-orange specks) in the Volcano Dungeon.
- Receiving them as drops from Magma Sprites (50%), Magma Duggies (40%), Magma Sparkers (50%), and False Magma Caps (50%).
- Harvesting them from a fishing pond with 7+ Stingrays (7-9% daily chance, 2-5 shards).
Cinder Shards cannot be created in a Crystalarium.
The Mini-Forge: After achieving Combat Mastery, craft a Mini-Forge:
- 5 Dragon Teeth
- 10 Iron Bars
- 10 Gold Bars
- 5 Iridium Bars
The Mini-Forge functions identically to the Volcano Dungeon forge.
Weapon Forging: Gemstones enhance weapons (up to three times). Costs increase with each forge:
- First forge: 10 Cinder Shards + Gemstone
- Second forge: 15 Cinder Shards + Gemstone
- Third forge: 20 Cinder Shards + Gemstone
Gemstone Effects:
- Amethyst: +1 Knockback per forge.
- Aquamarine: +4.6% Crit Chance per forge.
- Emerald: +2/+3/+2 Speed per forge (cumulative).
- Jade: +10% Crit Damage per forge.
- Ruby: +10% Damage per forge.
- Topaz: +1 Defense per forge.
- Diamond: 10 Cinder Shards for 3 random upgrades.
Best Weapon Upgrades: Prioritize Emerald & Ruby for high DPS, or Topaz & Amethyst for survivability.
Unforging Weapons: Place the weapon in the left slot and select the red X to remove all forging (recovering some shards, but not the gemstone). Enchantments remain.
Infinity Weapons: Upgrade Galaxy Sword, Dagger, or Hammer using 3 Galaxy Souls (20 Cinder Shards each per soul). Keeps existing upgrades and enchantments.
Galaxy Souls: Obtain via:
- Mr. Qi (40 Qi Gems each).
- Big Slime drops (Dangerous Mines, Qi quests).
- Island Trader (10 Radioactive Bars, last day of season).
- Drops from Dangerous Monsters (after 50 kills).
Enchantments: Use a Prismatic Shard and 20 Cinder Shards for a random enchantment on any tool or melee weapon. Enchantments cannot be chosen.
Weapon Enchantments:
- Artful: Halved special move cooldown.
- Bug Killer: Doubles damage against bugs, kills Armored Bugs.
- Crusader: Doubles damage against undead, permanently kills mummies.
- Vampiric: 9% chance to regain health on kill.
- Haymaker: Double fiber/33% hay chance from weeds.
Tool Enchantments: (Random, tool-specific)
- Auto-Hook (Fishing Rod): Instant hook.
- Archeologist (Hoe/Pan): Artifact finding boost.
- Bottomless (Watering Can): Unlimited water.
- Efficient (Various): No energy drain.
- Fisher (Pan): Chance to catch fish.
- Generous (Hoe/Pan): Double item find chance.
- Master (Fishing Rod): +1 Fishing.
- Powerful (Axe/Pickaxe): Increased power.
- Preserving (Fishing Rod): 50% chance to save bait/tackle.
- Reaching (Hoe/Watering Can/Pan): 5x5 area of effect.
- Shaving (Axe): Increased wood/resource drops.
- Swift (Axe/Hoe/Pickaxe): 33% faster.
Best Tool Enchantments: Generally, Bottomless (Watering Can), Shaving (Axe), and Preserving (Fishing Rod) are highly valued. Others depend on playstyle.
Remember that you can re-enchant tools and weapons at any time to try for a different effect. This guide provides a comprehensive overview of the Volcano Forge's mechanics in Stardew Valley 1.6.